Steam vs Zelda
Same instrument, two spec sheets — measured, not claimed.
Steam vs Zelda: common questions
Which is more reliable, Steam or Zelda?
On our scheduled checks, Zelda leads on measured uptime — Steam at 88.2% versus Zelda at 100% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.
Which is faster, Steam or Zelda?
Steam has the lower median latency in our checks — Steam responds in 268 ms versus Zelda at 903 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.
Do Steam and Zelda need an API key?
Neither needs a paid key — Steam is callable with no signup, and Zelda is callable with no signup. Both are quick to prototype with; rate limits still apply.
Can I call Steam and Zelda from the browser?
Only Zelda is browser-friendly — it returns CORS headers over HTTPS. Steam needs a server-side call or proxy, so factor that into which one fits a front-end project.
Are Steam and Zelda free for commercial use?
Steam has unclear commercial terms, and Zelda has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.