Steam vs PokéAPI

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d—%—%
Uptime · 30d—%—%
P50 · ms
P95 · ms
Authnonenone
CORSnoyes
HTTPSyesyes
Card requirednono
Commercial useunclearno
Data licenseUnverifiedFair-use fan data
Free tierFree, no API keyUnlimited (be reasonable)
Rate limitUnpublished (undocumented endpoint; IP rate-limited)None — locally cache please
In directory since2026-07-052026-05-02
operationalpartialdownno data

Steam vs PokéAPI: common questions

Which is more reliable, Steam or PokéAPI?

On our scheduled checks, PokéAPI leads on measured uptime — Steam at —% versus PokéAPI at —% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Do Steam and PokéAPI need an API key?

Neither needs a paid key — Steam is callable with no signup, and PokéAPI is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Steam and PokéAPI from the browser?

Only PokéAPI is browser-friendly — it returns CORS headers over HTTPS. Steam needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Steam and PokéAPI free for commercial use?

Steam has unclear commercial terms, and PokéAPI is personal/non-commercial only. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.