RuneScape vs Valorant (non-official)

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d—%—%
Uptime · 30d—%—%
P50 · ms
P95 · ms
Authnonenone
CORSnoyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverified (© Jagex)Unverified (Riot assets)
Free tierFree, no API keyFree, no API key
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

RuneScape vs Valorant (non-official): common questions

Which is more reliable, RuneScape or Valorant (non-official)?

On our scheduled checks, Valorant (non-official) leads on measured uptime — RuneScape at —% versus Valorant (non-official) at —% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Do RuneScape and Valorant (non-official) need an API key?

Neither needs a paid key — RuneScape is callable with no signup, and Valorant (non-official) is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call RuneScape and Valorant (non-official) from the browser?

Only Valorant (non-official) is browser-friendly — it returns CORS headers over HTTPS. RuneScape needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are RuneScape and Valorant (non-official) free for commercial use?

RuneScape has unclear commercial terms, and Valorant (non-official) has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.