Raider vs Yu-Gi-Oh!

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d98.9%97.8%
Uptime · 30d100%96.7%
P50 · ms140208
P95 · ms41604794
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverified (Blizzard game data)Unverified (Konami IP)
Free tierFree, no API key for public dataFree, no API key
Rate limit300 req/window · 0 remaining · resets 178793553720 requests per second per IP (documented)
In directory since2026-07-052026-07-05
operationalpartialdownno data

Raider vs Yu-Gi-Oh!: common questions

Which is more reliable, Raider or Yu-Gi-Oh!?

On our scheduled checks, Raider leads on measured uptime — Raider at 98.9% versus Yu-Gi-Oh! at 97.8% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Which is faster, Raider or Yu-Gi-Oh!?

Raider has the lower median latency in our checks — Raider responds in 140 ms versus Yu-Gi-Oh! at 208 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Raider and Yu-Gi-Oh! need an API key?

Neither needs a paid key — Raider is callable with no signup, and Yu-Gi-Oh! is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Raider and Yu-Gi-Oh! from the browser?

Yes — both Raider and Yu-Gi-Oh! send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are Raider and Yu-Gi-Oh! free for commercial use?

Raider has unclear commercial terms, and Yu-Gi-Oh! has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.