Pokefact API vs RuneScape

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%100%
Uptime · 30d100%100%
P50 · ms17571525
P95 · ms25753666
Authnonenone
CORSyesno
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified (© Jagex)
Free tierFree — limits not publishedFree, no API key
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

Pokefact API vs RuneScape: common questions

Which is more reliable, Pokefact API or RuneScape?

Both are neck-and-neck — Pokefact API and RuneScape each measure 100% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, Pokefact API or RuneScape?

RuneScape has the lower median latency in our checks — Pokefact API responds in 1757 ms versus RuneScape at 1525 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Pokefact API and RuneScape need an API key?

Neither needs a paid key — Pokefact API is callable with no signup, and RuneScape is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Pokefact API and RuneScape from the browser?

Only Pokefact API is browser-friendly — it returns CORS headers over HTTPS. RuneScape needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Pokefact API and RuneScape free for commercial use?

Pokefact API has unclear commercial terms, and RuneScape has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.