PokéAPI vs Valorant (non-official)

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%100%
Uptime · 30d100%100%
P50 · ms61171
P95 · ms2193572
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial usenounclear
Data licenseFair-use fan dataUnverified (Riot assets)
Free tierUnlimited (be reasonable)Free, no API key
Rate limitNone — locally cache pleaseUnpublished
In directory since2026-05-022026-07-05
operationalpartialdownno data

PokéAPI vs Valorant (non-official): common questions

Which is more reliable, PokéAPI or Valorant (non-official)?

Both are neck-and-neck — PokéAPI and Valorant (non-official) each measure 100% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, PokéAPI or Valorant (non-official)?

PokéAPI has the lower median latency in our checks — PokéAPI responds in 61 ms versus Valorant (non-official) at 171 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do PokéAPI and Valorant (non-official) need an API key?

Neither needs a paid key — PokéAPI is callable with no signup, and Valorant (non-official) is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call PokéAPI and Valorant (non-official) from the browser?

Yes — both PokéAPI and Valorant (non-official) send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are PokéAPI and Valorant (non-official) free for commercial use?

PokéAPI is personal/non-commercial only, and Valorant (non-official) has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.