PlayerDB vs Yu-Gi-Oh!

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%99.02%
Uptime · 30d100%98.3%
P50 · ms41267
P95 · ms3523948
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified (Konami IP)
Free tierFree, no API keyFree, no API key
Rate limitUnpublished20 requests per second per IP (documented)
In directory since2026-07-052026-07-05
operationalpartialdownno data

PlayerDB vs Yu-Gi-Oh!: common questions

Which is more reliable, PlayerDB or Yu-Gi-Oh!?

On our scheduled checks, PlayerDB leads on measured uptime — PlayerDB at 100% versus Yu-Gi-Oh! at 99.02% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Which is faster, PlayerDB or Yu-Gi-Oh!?

PlayerDB has the lower median latency in our checks — PlayerDB responds in 41 ms versus Yu-Gi-Oh! at 267 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do PlayerDB and Yu-Gi-Oh! need an API key?

Neither needs a paid key — PlayerDB is callable with no signup, and Yu-Gi-Oh! is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call PlayerDB and Yu-Gi-Oh! from the browser?

Yes — both PlayerDB and Yu-Gi-Oh! send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are PlayerDB and Yu-Gi-Oh! free for commercial use?

PlayerDB has unclear commercial terms, and Yu-Gi-Oh! has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.