Monster Hunter World vs Yu-Gi-Oh!

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d98.3%97.8%
Uptime · 30d100%96.6%
P50 · ms694208
P95 · ms30494794
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverified; game content © CapcomUnverified (Konami IP)
Free tierFree, no API key requiredFree, no API key
Rate limitUnpublished20 requests per second per IP (documented)
In directory since2026-07-052026-07-05
operationalpartialdownno data

Monster Hunter World vs Yu-Gi-Oh!: common questions

Which is more reliable, Monster Hunter World or Yu-Gi-Oh!?

On our scheduled checks, Monster Hunter World leads on measured uptime — Monster Hunter World at 98.3% versus Yu-Gi-Oh! at 97.8% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Which is faster, Monster Hunter World or Yu-Gi-Oh!?

Yu-Gi-Oh! has the lower median latency in our checks — Monster Hunter World responds in 694 ms versus Yu-Gi-Oh! at 208 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Monster Hunter World and Yu-Gi-Oh! need an API key?

Neither needs a paid key — Monster Hunter World is callable with no signup, and Yu-Gi-Oh! is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Monster Hunter World and Yu-Gi-Oh! from the browser?

Yes — both Monster Hunter World and Yu-Gi-Oh! send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are Monster Hunter World and Yu-Gi-Oh! free for commercial use?

Monster Hunter World has unclear commercial terms, and Yu-Gi-Oh! has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.