MMO Games vs PlayerDB

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d—%—%
Uptime · 30d—%—%
P50 · ms
P95 · ms
Authnonenone
CORSnoyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified
Free tierFree, no API keyFree, no API key
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

MMO Games vs PlayerDB: common questions

Which is more reliable, MMO Games or PlayerDB?

On our scheduled checks, PlayerDB leads on measured uptime — MMO Games at —% versus PlayerDB at —% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Do MMO Games and PlayerDB need an API key?

Neither needs a paid key — MMO Games is callable with no signup, and PlayerDB is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call MMO Games and PlayerDB from the browser?

Only PlayerDB is browser-friendly — it returns CORS headers over HTTPS. MMO Games needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are MMO Games and PlayerDB free for commercial use?

MMO Games has unclear commercial terms, and PlayerDB has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.