FreeToGame vs RuneScape

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%100%
Uptime · 30d100%100%
P50 · ms3311525
P95 · ms5793666
Authnonenone
CORSyesno
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified (© Jagex)
Free tierFree, no API key requiredFree, no API key
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

FreeToGame vs RuneScape: common questions

Which is more reliable, FreeToGame or RuneScape?

Both are neck-and-neck — FreeToGame and RuneScape each measure 100% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, FreeToGame or RuneScape?

FreeToGame has the lower median latency in our checks — FreeToGame responds in 331 ms versus RuneScape at 1525 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do FreeToGame and RuneScape need an API key?

Neither needs a paid key — FreeToGame is callable with no signup, and RuneScape is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call FreeToGame and RuneScape from the browser?

Only FreeToGame is browser-friendly — it returns CORS headers over HTTPS. RuneScape needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are FreeToGame and RuneScape free for commercial use?

FreeToGame has unclear commercial terms, and RuneScape has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.