FreeToGame vs RuneScape
Same instrument, two spec sheets — measured, not claimed.
FreeToGame vs RuneScape: common questions
Which is more reliable, FreeToGame or RuneScape?
Both are neck-and-neck — FreeToGame and RuneScape each measure 100% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.
Which is faster, FreeToGame or RuneScape?
FreeToGame has the lower median latency in our checks — FreeToGame responds in 331 ms versus RuneScape at 1525 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.
Do FreeToGame and RuneScape need an API key?
Neither needs a paid key — FreeToGame is callable with no signup, and RuneScape is callable with no signup. Both are quick to prototype with; rate limits still apply.
Can I call FreeToGame and RuneScape from the browser?
Only FreeToGame is browser-friendly — it returns CORS headers over HTTPS. RuneScape needs a server-side call or proxy, so factor that into which one fits a front-end project.
Are FreeToGame and RuneScape free for commercial use?
FreeToGame has unclear commercial terms, and RuneScape has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.