FreeToGame vs Monster Hunter World

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%97.1%
Uptime · 30d100%95.0%
P50 · ms331962
P95 · ms5793049
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified; game content © Capcom
Free tierFree, no API key requiredFree, no API key required
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

FreeToGame vs Monster Hunter World: common questions

Which is more reliable, FreeToGame or Monster Hunter World?

On our scheduled checks, FreeToGame leads on measured uptime — FreeToGame at 100% versus Monster Hunter World at 97.1% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Which is faster, FreeToGame or Monster Hunter World?

FreeToGame has the lower median latency in our checks — FreeToGame responds in 331 ms versus Monster Hunter World at 962 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do FreeToGame and Monster Hunter World need an API key?

Neither needs a paid key — FreeToGame is callable with no signup, and Monster Hunter World is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call FreeToGame and Monster Hunter World from the browser?

Yes — both FreeToGame and Monster Hunter World send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are FreeToGame and Monster Hunter World free for commercial use?

FreeToGame has unclear commercial terms, and Monster Hunter World has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.