Elden Ring API vs RuneScape

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%100%
Uptime · 30d100%100%
P50 · ms3121525
P95 · ms11113666
Authnonenone
CORSyesno
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified (© Jagex)
Free tierFree — limits not publishedFree, no API key
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

Elden Ring API vs RuneScape: common questions

Which is more reliable, Elden Ring API or RuneScape?

Both are neck-and-neck — Elden Ring API and RuneScape each measure 100% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, Elden Ring API or RuneScape?

Elden Ring API has the lower median latency in our checks — Elden Ring API responds in 312 ms versus RuneScape at 1525 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Elden Ring API and RuneScape need an API key?

Neither needs a paid key — Elden Ring API is callable with no signup, and RuneScape is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Elden Ring API and RuneScape from the browser?

Only Elden Ring API is browser-friendly — it returns CORS headers over HTTPS. RuneScape needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Elden Ring API and RuneScape free for commercial use?

Elden Ring API has unclear commercial terms, and RuneScape has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.