Elden Ring API vs Raider

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%100%
Uptime · 30d100%100%
P50 · ms312223
P95 · ms11111222
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified (Blizzard game data)
Free tierFree — limits not publishedFree, no API key for public data
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

Elden Ring API vs Raider: common questions

Which is more reliable, Elden Ring API or Raider?

Both are neck-and-neck — Elden Ring API and Raider each measure 100% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, Elden Ring API or Raider?

Raider has the lower median latency in our checks — Elden Ring API responds in 312 ms versus Raider at 223 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Elden Ring API and Raider need an API key?

Neither needs a paid key — Elden Ring API is callable with no signup, and Raider is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Elden Ring API and Raider from the browser?

Yes — both Elden Ring API and Raider send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are Elden Ring API and Raider free for commercial use?

Elden Ring API has unclear commercial terms, and Raider has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.