Elden Ring API vs Monster Hunter World

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d—%—%
Uptime · 30d—%—%
P50 · ms
P95 · ms
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified; game content © Capcom
Free tierFree — limits not publishedFree, no API key required
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

Elden Ring API vs Monster Hunter World: common questions

Which is more reliable, Elden Ring API or Monster Hunter World?

On our scheduled checks, Monster Hunter World leads on measured uptime — Elden Ring API at —% versus Monster Hunter World at —% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Do Elden Ring API and Monster Hunter World need an API key?

Neither needs a paid key — Elden Ring API is callable with no signup, and Monster Hunter World is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Elden Ring API and Monster Hunter World from the browser?

Yes — both Elden Ring API and Monster Hunter World send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are Elden Ring API and Monster Hunter World free for commercial use?

Elden Ring API has unclear commercial terms, and Monster Hunter World has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.