Call of Duty Mobile vs Magic: The Gathering

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d—%—%
Uptime · 30d—%—%
P50 · ms
P95 · ms
Authnonenone
CORSnoyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified
Free tierFree — no API keyFree — limits not published
Rate limitUnpublished1000 req/window · 999 remaining
In directory since2026-07-052026-07-05
operationalpartialdownno data

Call of Duty Mobile vs Magic: The Gathering: common questions

Which is more reliable, Call of Duty Mobile or Magic: The Gathering?

On our scheduled checks, Magic: The Gathering leads on measured uptime — Call of Duty Mobile at —% versus Magic: The Gathering at —% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Do Call of Duty Mobile and Magic: The Gathering need an API key?

Neither needs a paid key — Call of Duty Mobile is callable with no signup, and Magic: The Gathering is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Call of Duty Mobile and Magic: The Gathering from the browser?

Only Magic: The Gathering is browser-friendly — it returns CORS headers over HTTPS. Call of Duty Mobile needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Call of Duty Mobile and Magic: The Gathering free for commercial use?

Call of Duty Mobile has unclear commercial terms, and Magic: The Gathering has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.