Call of Duty Mobile vs Lichess

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d99.02%99.02%
Uptime · 30d100%100%
P50 · ms3317436
P95 · ms41934088
Authnonenone
CORSnoyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified
Free tierFree — no API keyFree — limits not published
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

Call of Duty Mobile vs Lichess: common questions

Which is more reliable, Call of Duty Mobile or Lichess?

Both are neck-and-neck — Call of Duty Mobile and Lichess each measure 99.02% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, Call of Duty Mobile or Lichess?

Lichess has the lower median latency in our checks — Call of Duty Mobile responds in 3317 ms versus Lichess at 436 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Call of Duty Mobile and Lichess need an API key?

Neither needs a paid key — Call of Duty Mobile is callable with no signup, and Lichess is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Call of Duty Mobile and Lichess from the browser?

Only Lichess is browser-friendly — it returns CORS headers over HTTPS. Call of Duty Mobile needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Call of Duty Mobile and Lichess free for commercial use?

Call of Duty Mobile has unclear commercial terms, and Lichess has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.