Call of Duty Mobile vs Deck of Cards

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d99.02%99.02%
Uptime · 30d100%100%
P50 · ms3317401
P95 · ms41933645
Authnonenone
CORSnoyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverifiedUnverified
Free tierFree — no API keyFree — limits not published
Rate limitUnpublishedUnpublished
In directory since2026-07-052026-07-05
operationalpartialdownno data

Call of Duty Mobile vs Deck of Cards: common questions

Which is more reliable, Call of Duty Mobile or Deck of Cards?

Both are neck-and-neck — Call of Duty Mobile and Deck of Cards each measure 99.02% uptime over 90 days on our probe schedule. Reliability here is verified from our own scheduled checks; use the 30-day bars above to see which has been steadier lately.

Which is faster, Call of Duty Mobile or Deck of Cards?

Deck of Cards has the lower median latency in our checks — Call of Duty Mobile responds in 3317 ms versus Deck of Cards at 401 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Call of Duty Mobile and Deck of Cards need an API key?

Neither needs a paid key — Call of Duty Mobile is callable with no signup, and Deck of Cards is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Call of Duty Mobile and Deck of Cards from the browser?

Only Deck of Cards is browser-friendly — it returns CORS headers over HTTPS. Call of Duty Mobile needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Call of Duty Mobile and Deck of Cards free for commercial use?

Call of Duty Mobile has unclear commercial terms, and Deck of Cards has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.