Astroworld vs Scryfall

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%96.1%
Uptime · 30d100%98.3%
P50 · ms528470
P95 · ms17812767
Authnonenone
CORSyesyes
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverified (Minecraft game data; Mojang content)Card data free to use; MTG content © Wizards of the Coast (see docs)
Free tierFree — no keyFree, no API key required
Rate limit100 req/window · 99 remaining · resets 60~10 requests/second; docs ask for 50-100 ms between requests
In directory since2026-07-052026-07-05
operationalpartialdownno data

Astroworld vs Scryfall: common questions

Which is more reliable, Astroworld or Scryfall?

On our scheduled checks, Astroworld leads on measured uptime — Astroworld at 100% versus Scryfall at 96.1% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Which is faster, Astroworld or Scryfall?

Scryfall has the lower median latency in our checks — Astroworld responds in 528 ms versus Scryfall at 470 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Astroworld and Scryfall need an API key?

Neither needs a paid key — Astroworld is callable with no signup, and Scryfall is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Astroworld and Scryfall from the browser?

Yes — both Astroworld and Scryfall send CORS headers over HTTPS, so front-end code can fetch either directly with no backend proxy. That makes them easy to swap in a client-side app while you compare responses.

Are Astroworld and Scryfall free for commercial use?

Astroworld has unclear commercial terms, and Scryfall has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.