Astroworld vs Pokémon TCG

Same instrument, two spec sheets — measured, not claimed.

Uptime · 30d
Uptime · 90d100%17.6%
Uptime · 30d100%15.0%
P50 · ms528797
P95 · ms17814419
Authnonenone
CORSyesno
HTTPSyesyes
Card requirednono
Commercial useunclearunclear
Data licenseUnverified (Minecraft game data; Mojang content)Unverified (Pokémon IP)
Free tierFree — no keyFree; no key ~1,000 req/day & 30/min, free key ~20,000 req/day (documented)
Rate limit100 req/window · 99 remaining · resets 60Without key: ~30 req/min, 1,000 req/day (documented)
In directory since2026-07-052026-07-05
operationalpartialdownno data

Astroworld vs Pokémon TCG: common questions

Which is more reliable, Astroworld or Pokémon TCG?

On our scheduled checks, Astroworld leads on measured uptime — Astroworld at 100% versus Pokémon TCG at 17.6% over 90 days. These are our own probe results, not provider claims; the uptime bars above show the day-by-day record for both.

Which is faster, Astroworld or Pokémon TCG?

Astroworld has the lower median latency in our checks — Astroworld responds in 528 ms versus Pokémon TCG at 797 ms (P50). Tail latency (P95) is in the table above; for most workloads the median is the number that shapes how the API feels.

Do Astroworld and Pokémon TCG need an API key?

Neither needs a paid key — Astroworld is callable with no signup, and Pokémon TCG is callable with no signup. Both are quick to prototype with; rate limits still apply.

Can I call Astroworld and Pokémon TCG from the browser?

Only Astroworld is browser-friendly — it returns CORS headers over HTTPS. Pokémon TCG needs a server-side call or proxy, so factor that into which one fits a front-end project.

Are Astroworld and Pokémon TCG free for commercial use?

Astroworld has unclear commercial terms, and Pokémon TCG has unclear commercial terms. We track service terms and the data license as separate fields — see the Commercial use and Data license rows above, and confirm both before shipping either in a paid product.